So... Project Return didn't happen (yet)


So... Project Return got shelved for now... I might return to it (Pun somewhat unintended) in the future.


The Core premise for it was found as a bug in my code when using GBDK that was numerable. I was drawing a different tilemap when the player went Left than when they went right. If I can work out how to introduce that into a game on Godot I will certainly do so if a Jams theme fits it well.

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